Constitution

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The Constitution

§1 - We, the players of Toadwater, find these rules to be fair and wise. As these rules were agreed upon by the majority of the community, no one person or one group shall be able to edit or censor or rewrite without the specific changes being agreed upon in the format detailed below.
§2 - Any attempted edit, addition or deletion of these rules shall reside in one vote for every section--defined as a top level enumerated statement in the constitution and any child statements thereof--to be changed, added or deleted. No single vote may edit, add or remove multiple sections of the Constitution at once. Only one vote may be active at any given time for each section of the Constitution.
§3 - Every player with the ability to post in the government forum has the right to start a vote to change any part of this constitution at any time. However, only government officials, moderator and administrators are allowed to hold more than one vote at once, so as to prevent random newbies from spamming the board with change attempts.
§4 - A vote to change any part of the Constitution will be known as a Constitutional Change Request (herein referred to as a CCR), and shall adhere to the following format or be deemed invalid:
§4.1 - The subject shall be "Constitution Change Request: §x.x", where x.x is the number of the paragraph in question.
§4.2 - The question shall be "Old or New?"
§4.3 - The body shall be the text of the old paragraph, followed by a blank line, followed by the proposed new text of the paragraph.
§4.4 - Option 1 shall be "Keep the old paragraph".
§4.5 - Option 2 shall be "Adopt the new paragraph".
§4.6 - Option 3 shall be "Having no opinion certainly won't stop ME from voting". Votes for this option will be discarded and not counted towards anything at all.
§4.7 - The Poll Options shall be: 1 Maximum votes per user; Run the poll for 7 days; Allow user to change vote; and Only show the results after someone has voted.
§4.8 - Once the poll is created, lock the thread by clicking the lock / unlock button at the bottom of the post to avoid discussion.
§4.9 - There may be no more than 3 (three) CCRs running at any one time.
§4.10 - If a CCR fails, there may not be another vote to alter that effected paragraph for a period of 1 (one) month.
§4.11 - A total of at least 20 votes must be cast between Option 1 and Option 2 for the vote to be valid -- votes cast for Option 3 will be discarded and not counted at all.
§4.12 - At least 2/3 of the votes must be cast for Option 2 for the change to be made to the Constitution.
§4.13 - It is the poll creator's responsibility to ensure that an admin has confirmed that no player has voted more than once by having said admin post his confirmation as a reply to the poll.
§4.14 - It is the poll creator's responsibility to ensure the Constitution is updated appropriately -- the wiki admins who can update it are Special:Listadmins
§5 - Any vote result is subject to checks for mules by the admins.
§6 - Any vote is subject to being checked for correct form by any current admin or Government member. If a flaw is pointed out, the vote may be recreated in the correct form without the usual delays between votes.
§7 - Any vote modified, edited, locked or similar after the initial post will automatically become invalid.
§8 - These rules shall reside in the Wiki in a locked article, that only moderators can edit, and all mention of the Constitution shall point to this Wiki article, as it alone shall have the final word in conflicting versions.

The Government

§9 - The Government shall consist of a total of 3 (three) leaders, from here on referred to as Viceroys.
§9.1 - Every Viceroy will have the same powers and responsibilities.
§9.2 - Viceroys will be initially be voted on in a special vote that is detailed below, after which this paragraph will be deleted.
§9.3 - Viceroys will have an unlimited ruling term unless either voted out of office or impeached.
§9.4 - To vote a Viceroy out of office, a poll can be started by any member of the Toadwater community above level 100 (one hundred). A reason must be given. 3/4th (three fourth) or more of the valid counted votes must be in favor of removal.
§9.5 - To impeach a Viceroy, a poll can be started by any member of the Toadwater community above level 100 (one hundred). A reason and a detailed account of the rule violations must be given. Only violations of the Constitution are valid reasons for impeachment. 1/2 (one half) or more of the valid counted votes must be in favor of removal.
§9.6 - A maximum of two removal OR impeachment processes per 2 (two) months are allowed.
§9.7 - No removal poll can be started within the first month of any Viceroys term. This does not apply to impeachment polls.
§10 - Any single Viceroys has the power and responsibility to commit the following actions.
§10.1 - Start edicts people have purchased. To purchase an edict, the player has to donate the edict price plus 50 (fifty) million gold, then provide a Viceroy with a link to his profile. The edict can be started at any time as long as no other conflicting edict is running or was scheduled earlier.
§10.2 - Teleport new players to SWI or to the new worlds. If possible, the price should be covered by the player in question, but in cases of actual new players being too poor, Government funds may be used at the Viceroys discretion.
§10.3 - Locate inactives. At the Viceroys discretion, inactives may be located to help clean out base expansions. This is not to be used to locate active players with ill intent.
§10.4 - Locate, poison and teleport raiders. Completely up to the discretion of the Viceroy.
§11 - Any 2 (two) out of the 3 (three) Viceroys have the power and responsibility to commit the following actions.
§11.1 - Player harassment. Teleportation, location and poison features can be used to harrass any player the Government wishes to punish, delay or temporarily incapacitate for any reason.
§11.2 - Raise or lower the taxes to a level of their choosing.
§11.3 - Spend Government money on edicts.
§12 - In cases of previously unruled cheating, the combined Government has the power and responsibility to agree on a punishment, which is then used for further cases and added to the Constitution.

The Players

§13 - If any player announces their intent to raid another player for whatever reasons by making a post in the tavern titled "PLANNED RAID: Targetname" 7 (seven) days ahead of his raid, the Government is not allowed to intervene as long as the player does not harm a different player. Only one raid may be planned by any one person in that way at any time, to avoid people simply spamming dozens of names. This expires after two months.
§14 - Punishments for cheating.
§14.1 - MultiClienting (determined by an admin):
§14.1.1 - For players above rank 50: Removal of 1/2 (one half) of their total XP in the multicliented skill, plus removal of ALL items in their posession that relate to the multicliented skill.
§14.1.2 - For players below rank 50: Removal of all of their total XP in the multicliented skill, plus removal of ALL items in their possession that relate to the multicliented skill.
§14.1.3 - For second offenses: Removal of all of their total XP in the multicliented skill, plus removal of ALL items in their possession that relate to the multicliented skill plus a three month ban from the skill.
§14.1.4 - For third offenses: Removal of all of their total XP in the multicliented skill, plus removal of ALL items in their possession that relate to the multicliented skill plus a six month ban from the game.
§14.2 - AFK playing is determined by the following:
§14.2.0.1 - Not answering a popup for more than 15 (fifteen) standard (real) minutes, determined by a Viceroy checking the public logs or an admin checking the admin logs.
§14.2.0.2 - Suspicious behavior lasting longer than 15 (fifteen) standard (real) minutes (i.e. buying and selling axes without actually using them), determined by unanimous viceroy vote.
§14.2.0.3 - Open admission of guilt.
§14.2.0.4 - Any previous precedent not already defined that was agreed to by way of a community poll and later to be adopted into the constitution as a new definition.
§14.2.1 - It is at the discretion of the Viceroys on whether or not the person is given an AFK infraction.
§14.2.2 - When someone notices a missed popup or suspicious activity, they must copy the contents of the log of the party in question and both post in the appropriate forum thread and message it to AT LEAST ONE Viceroy (preferably all). The messaged Viceroy(s) must then decide on the infraction and message the party in question about the decision. No infraction between the first message to the Viceroy(s) until the response is given will be counted.
§14.2.3 - One infraction results in no punishment
§14.2.4 - For the second infraction:
§14.2.4.1 - For players above rank 50: Removal of 1/2 (one half) of their total XP in the AFKed skill, plus removal of ALL items in their possession that relate to the AFKed skill.
§14.2.4.2 - For players below rank 50: Removal of all of their total XP in the AFKed skill, plus removal of ALL items in their possession that relate to the AFKed skill.
§14.2.5 - For third infraction: Removal of all of their total XP in the AFKed skill, plus removal of ALL items in their possession that relate to the AFKed skill plus a three month ban from the rankings.
§14.2.6 - For fourth infraction and beyond: Removal of all of their total XP in the AFKed skill, plus removal of ALL items in their possession that relate to the AFKed skill plus an open ended ban from the rankings.
§14.2.7 - 30 days after the freebie infraction, if no further infractions were committed, the freebie infraction is forgiven.
§14.3 - Infractions from mules
§14.3.1 - In the context of this paragraph, a mule will be defined as an alternate character used to profit the main character in any reasonable way.
§14.3.1.1 - It will be up to the administrators to determine the connection between two characters.
§14.3.1.2 - It is up to the Viceroys to determine whether or not a profit is considered reasonable. A majority vote of the Viceroys will determine if a profit is considered reasonable enough to incur an infraction or not.
§14.3.2 - Any AFK macro infraction sustained on a mule also counts towards that player's main character as well.
§14.3.3 - All punishments sustained on a mule will also be enacted on a player's main character.
§14.3.4 - If an infraction is committed by a Viceroy or a Viceroy's mule, that Viceroy will not be allowed to vote to determine whether or a not a profit is considered reasonable.
§14.3.5 - In the event that a majority vote between the Viceroys cannot be determined, a public vote will be conducted by the government in order to determine whether or not an infraction committed by a mule profited a player's main character.
§14.3.5.1 - The outcome of the poll will determine whether or not a mule's infraction reasonably profited the main character. The decision will be made based upon majority vote.
§14.3.5.2 - Option 1 shall be "AFK Macroing on a mule reasonably profited the main character".
§14.3.5.3 - Option 2 shall be "AFK Macroing on a mule did NOT reasonably profit the main character".
§14.3.5.4 - Option 3 shall be "Having no opinion certainly won't stop ME from voting". Votes for this option will be discarded and not counted towards anything at all.
§14.3.5.5 - The Poll Options shall be: 1 Maximum votes per user; Run the poll for 7 days; Allow user to change vote; and only show the results after someone has voted.
§14.3.5.6 - Once the poll is created, lock the thread by clicking the lock / unlock button at the bottom of the post to avoid discussion.
§31.4 - No government official shall ever at any point have the name of a Star Wars or Star Trek character.
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